Normal Color
Original color without simulation.
Preview how a color may appear under several common types of color vision deficiency.
These simulations are approximations for design and accessibility testing. Human color perception varies, so simulated colors should not be treated as a medical or diagnostic representation of an individual's vision.
#3498DB.
Compare the original color against approximate simulations of several color vision deficiencies.
Original color without simulation.
Approximation of red-cone deficiency.
Approximation of green-cone deficiency.
Approximation of blue-cone deficiency.
Approximation of reduced red sensitivity.
Approximation of reduced green sensitivity.
Approximation of reduced blue sensitivity.
Approximate grayscale representation.
The same color shown through each simulation.
#3498DB#5F60CB#5A52C7#39BEBB#497CD3#4775D1#36ABCB#828282A successful interface should remain understandable even when users perceive colors differently.
Use text, icons, shapes, patterns, or labels alongside color when communicating status or meaning.
Color-vision simulation and contrast testing solve different accessibility problems. A color can remain distinguishable and still have inadequate text contrast.
Pay particular attention to charts, alerts, maps, validation states, dashboards, and controls that use color to distinguish one state from another.
Don't remove useful text labels just because a color appears obvious to users with typical color vision.
A simulator can help reveal color combinations that may be difficult to distinguish, but it does not replace contrast testing, keyboard testing, semantic markup, assistive-technology testing, or evaluation against applicable WCAG requirements.